about
a small studio in New York.
technosovereign is a creative technology company in New York, trading as cruush technologies LLC. It builds its own products and takes a small number of software and design commissions, which is what pays for the products.
Who does the work
There are three of us, and all three are both artists and developers. The strengths lean different ways: web development and deployment, server and infrastructure work, 3D art, AI research. Nobody here is a designer waiting on an engineer to make it real, or an engineer waiting on a designer to decide what it looks like.
That is the whole reason the interactive and real time work is possible. In most studios the visual direction and the engineering are separate departments who negotiate through a document, and the result is whatever survives the handoff. Here the person modelling the environment is the person shipping it, so form and behaviour get decided together rather than one being fitted around the other afterwards.
Three people is a constraint and it is treated as one. A handful of commissions run at a time, so the honest answer is sometimes that a project is not a fit, and it arrives early rather than after a month of scoping. A project that genuinely needs forty people belongs somewhere else, and we will say so.
What we take on
Work that does not already exist in a template. Interactive environments, real time 3D, custom platforms, private tools built around one company’s particular way of operating, and archives meant to hold a career rather than a quarter.
Clients tend to arrive with a problem rather than a page count, which is the right way round. The specification is usually the part worth questioning.
What we build for ourselves
The company builds products it owns. cruush is live. Soma, Alan AI and HEKATONOMOUS extend the same thesis into memory, judgment and work. These are described in full on the interest page.
Commissioned work funds that independently, on no one else’s terms. It is not a side business subsidising a hobby. The same people, the same standards, and the same insistence that what gets built is owned by whoever paid for it.
How the work is handed over
Whole. The code, the design files and the accounts it runs on belong to the client at the end of the engagement. Nothing is rented back and nothing stops working when the relationship does.
That extends to where it runs. We will set the whole thing up on your own server, so the code, the machine and the accounts are all yours and there is no middle man in the stack at all. If you would rather not run infrastructure, it can live on ours instead, and we will host something we did not build too.
Either way it is not a lock in. Hosting on our side is a convenience you can walk away from: the accounts stay in your name and moving the site means telling us and taking it, not asking permission or waiting out a term. A studio that will only host you on its own machines has kept a lever, whatever it says about ownership.
And when something breaks you get the person who runs the server, not a ticket queue. There is no support tier to escalate through, because there are three of us and one of them is already the one who set it up.
Most of it runs remotely. Being in New York means meeting in person across the five counties is straightforward when a project genuinely benefits from it, which is less often than people expect.
Common questions are answered on the FAQ, there are guides on commissioning custom work, and the four commissions are listed on the commissions page.
use it. commission it. back it.